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FACTSHEET

Game: Everybody's Stranger

Developer: Tyrillion

Platforms: PC, Mac, (eventually Switch)

Release Date: Eventually

Genre: RPG Lifesim

Length: 50+ hours

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ABOUT

In Everybody's Stranger, you're not the hero... but there sure are a lot of them trudging through the swamp that wind up at your Inn. To make matters worse, you have no idea how you got here, and there's a lot of work to do while you find out.

Discover clues by helping out the bards, wizards, rogues, and other miscreants who visit your tavern looking for their favorite dishes. Or, explore the surroundings wearing your monocle, which lets you see an alternate version of reality through the magic of corrective eyewear. And actual magic. Hidden secrets and talkative spirits abound.

You can ignore the intricately-woven quests entirely and just plant some crops, catch fish, gossip with the locals (maybe even slide into their DMs), craft clothing, jewelry, swords, armor, and stir up a pot of swamp eel stew to feed the locals.

CONTACT

FEATURES

  • Rich stories for remarkable NPCs driven by your unique interactions with them

  • Extensive system for tracking what your inn's guests value, to repel or attract precisely the right clientele 

  • A sweeping story rooted in the mystery of finding out who you are, where you’re from, and how you fit into the strange new world you’ve found yourself

  • Fishing system where you catch fish to the beats of metal, pop, bluegrass, and other genres of music in a rhythm-based mini-game

  • Completely original score composed by Joel Steudler, with unique tracks for each area, different times of day, and themes for many of the characters you’ll meet

  • Robust quest system with far too many side quests, different ways to complete them, and multiple endings depending on which paths you choose

  • Chopping, mining, planting, growing, harvesting, tailoring, blacksmithing, silversmithing, and more, all to suit your crafting temptations

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BONUS FEATURES

  • Chickens equipped with advanced evasion capacity

  • Virtual swamp eel stew, with accurately simulated gastrointestinal response

  • Naked mole rat awareness outreach indoctrination

  • Gnomes

  • Farming sim that requires no application for government subsidies

  • Gargoyle mental health awareness

  • Relaxingly inaccurate depiction of economic exchange in a capitalist economy

SCREENSHOTS

LOGOS

Everybody's Stranger Logo
Everybody's Stranger Logo
Tyrillion Logo
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ABOUT THE TEAM

At Tyrillion, we tell tales that will stick with you for a lifetime. We're not just creating games—we're building worlds you can truly connect with. Every story, every character, and every moment is designed to pull you in and make you feel something real. We love what we do, and that passion goes into every pixel, so you’re not just playing—you’re experiencing something that stays with you.

Rick Stutz is the founder, developer, and culinary connoisseur behind Tyrillion's debut release Everybody's Stranger. With whimsical flair and a taste for the absurd, follow Rick's journey as he infuses his solo indie game with a double helping of humor and whole lot of heart. His past exploits including a cocktail blog aptly named Kaiser Penguin and as the editor of the ancient video game review website, 3DGN.

Collaborators:
Petr Frolov – Sprite Artist
Karina Latkovskaya – Sprite Artist
Michael Rookard – Portrait Artist
Joel Steudler – Composer

Voice Actors:
Kathryn Krebes
Aaron Hagenbuch
James Tutt
Julia Natoli
David Foley
Eric Montellese
Kendall Register
Kama Bell

Playtesters:
Tyler Richter
Drew Stilwell
Barbara Stutz
Eric Rasmussen
Michael Divino
Erik Flores
Bryan Moore
Zach Bitzer
Lauren Hoffman
Nathan Lutchansky

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